@drvicclarke @ginnybraun In https://t.co/XID3riurEg we used online reviews (of virtual reality exercise games)
For those of you interested in the thesis, much of it has been published: https://t.co/IVwe29WMeM https://t.co/xiWXqtVUiP https://t.co/p3vSXLwfWo https://t.co/dyTT6SRv8u https://t.co/qEz9pwXi0G The full thesis, after minor corrections, will go online
@beffdizzle @OlgaPerski @UCL_BSH If I can sneak in here, if you like VR and behaviour change, see: https://t.co/dyTT6SRv8u https://t.co/xiWXqtVUiP https://t.co/3XIdmiyN1Z https://t.co/p3vSXLwfWo
What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews https://t.co/2LkDu1ku71
RT @JacobChristine: Players reported feeling that the immersion distracted them from the intensity of the exercise. Some preferred features…
RT @JacobChristine: Players reported feeling that the immersion distracted them from the intensity of the exercise. Some preferred features…
RT @JacobChristine: Players reported feeling that the immersion distracted them from the intensity of the exercise. Some preferred features…
RT @JacobChristine: Players reported feeling that the immersion distracted them from the intensity of the exercise. Some preferred features…
RT @JacobChristine: Players reported feeling that the immersion distracted them from the intensity of the exercise. Some preferred features…
Players reported feeling that the immersion distracted them from the intensity of the exercise. Some preferred features included music and social aspects of the games, with multiplayer options via @jmirpub #DigitalHealth #eHealth #MedTech #HealthTech htt
https://t.co/uG1L4ayovj "Reviewers consistently reported that #VR #exergaming was providing a high level of exertion equivalent to real-world #exercise and that the immersion and enjoyment was a welcome distraction from the exertion" #VR @SL33PYcasts @EM
RT @Digi_Bridges: JMIR - What Players of Virtual Reality Exercise Games Want via @jmirpub #DigitalHealth #eHealth #HealthIT #MedTech #Heal…
JMIR - What Players of Virtual Reality Exercise Games Want via @jmirpub #DigitalHealth #eHealth #HealthIT #MedTech #HealthTech https://t.co/A3eZUJeVhh
RT @FamilyVGExperts: What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews. https://t.co/4fwFkxhirj
RT @GAMONetwork: What makes a #VR exergame enjoyable & engaging? @HWWPotts @nushizen @adrianhon @andrewp_steptoe @NewbyKatie @abifisher99…
RT @GAMONetwork: What makes a #VR exergame enjoyable & engaging? @HWWPotts @nushizen @adrianhon @andrewp_steptoe @NewbyKatie @abifisher99…
RT @GAMONetwork: What makes a #VR exergame enjoyable & engaging? @HWWPotts @nushizen @adrianhon @andrewp_steptoe @NewbyKatie @abifisher99…
RT @GAMONetwork: What makes a #VR exergame enjoyable & engaging? @HWWPotts @nushizen @adrianhon @andrewp_steptoe @NewbyKatie @abifisher99…
What makes a #VR exergame enjoyable & engaging? @HWWPotts @nushizen @adrianhon @andrewp_steptoe @NewbyKatie @abifisher99 @UCL_IHI @ucl #exergames #HealthTech https://t.co/mxJ5T4u5YK
What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews. https://t.co/4fwFkxhirj
RT @SVENNIECO: What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews https://t.co/nLDtnxJbdn
RT @jmirpub: New in JMIR: What Players of #VirtualReality #VR Exercise #Games Want: Thematic Analysis of #Web-Based Reviews https://t.co/Zx…
RT @abifisher99: New paper from our @The_MRC funded study exploring the potential of #VR to engage with #PhysicalActivity @nushizen @HWWPot…
RT @abifisher99: New paper from our @The_MRC funded study exploring the potential of #VR to engage with #PhysicalActivity @nushizen @HWWPot…
RT @abifisher99: New paper from our @The_MRC funded study exploring the potential of #VR to engage with #PhysicalActivity @nushizen @HWWPot…
RT @abifisher99: New paper from our @The_MRC funded study exploring the potential of #VR to engage with #PhysicalActivity @nushizen @HWWPot…
New paper from our @The_MRC funded study exploring the potential of #VR to engage with #PhysicalActivity @nushizen @HWWPotts @andrewp_steptoe @NewbyKatie @adrianhon @ActiveBuildings @UCL_BSH
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews https://t.co/HgC7teh1EM
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
New in JMIR: What Players of #VirtualReality #VR Exercise #Games Want: Thematic Analysis of #Web-Based Reviews https://t.co/ZxVZ5wy4aw https://t.co/ELs7HP676O
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
RT @ActiveBuildings: Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on…
Our new paper indicates that VR exergames have potential as a public health intervention and gives specific advice on what a game should do https://t.co/COoV6EgI1C @abifisher99 @HWWPotts @UCL_BSH @aru_fse @ARUPsySportSci @adrianhon
What Players of Virtual Reality Exercise Games Want: Thematic Analysis of Web-Based Reviews https://t.co/nLDtnxJbdn